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Update… End of September

Well.. we have some exciting stuff just down the pipeline. Right now we are working on a cool consulting project but we have also done a lot of other work on mainly our All-In franchise.

The long awaited Version 3.0 of All-In Hold ‘Em for Windows Mobile is just about complete! Im hoping it will be done and depending on how the Windows Mobile Marketplace submission process works be ready for the grand opening in just a couple weeks… Its really that close.. What’s in it??? Well, some cool things including a new interface, and ……. Multiple Careers, and ……… Omaha!! Watch for it the beginning of October.

And All-In Poker for iPhone now has a minor update that is planned with a bit of the work already done. If you call this a minor update. The plan is to allow the choice of a couple tables and about 6-8 card backs, choice to rotate screen the other way, a few more pretty it up things, some AI updates, swipe to fold, and Pot Limit Omaha, Pot Limit Hold ‘Em and a new game!! Badugi!!! Watch for that soon as well.

We hope to see you in the AppStore and new WM Marketplace!!

Back to work…

Metal Poker –> All-In Poker

The initial response to Metal Poker has been very positive!! Thanks to all that ‘get it’. While Texas Hold ‘Em is HUGE, the poker world doesn’t revolve completely around just that game. So having a ton of exclusive games is a pretty big deal!! I love that a lot of the true poker players are finding our game and understand that AI and the games are the most important!!

That being said, we went right out and did our first update!! And what does it contain: NO LIMIT Texas Hold ‘Em. We ported over all of the top notch AI from All-In for No Limit including having the computer players go on tilt…. People just expect NL Hold  ‘Em and I understand!! I fell in love with it too!!

 I would have put it in the original release had I thought of the way I now implemented it. The idea is to expand the game, and so I want to be able to offer Pot and No Limit versions of all the games. But that will be a ton of work in the AI department for all 7 games, and I needed to get the game out. So temporarily in the game selection list there is a “NL Texas Hold Em” and a limit “Texas Hold ‘Em” which solves this. And we left it easy to modify so we can actually go in our original direction very quickly!

 What does that do for us!? Well for one …. Our franchise poker game name is “All-In”. But that didn’t make sense without a no-limit game you could go “All-In” in… Well now you can, so the game is being re-branded to “All-In Poker” so people further connect it with the franchise and know more of whats coming and what to expect!

  

 

So for the next update, say hello to “All-In Poker”….

 

Thanks and we hope you enjoy our game!! We’re All-In!!

Vacation…

Its that time of year… Birdsoft will be on a family vacation in the Northern part of Wisconsin, so we won’t have much internet access! That’s Ok, that would get in the way of Fishing, Golfing, and Family Time!! So I will be back Next week energized and ready to go…  Please see the FAQ sections for questions you may have.

(Perfect timing with Metal Poker being in the AppStore review queue)

Metal Poker, behind the scenes..

 

Well I still love the idea of the AppStore and the BIG market it represents so I am taking a stab at it with a product line I have been successful with before on other mobile platforms. POKER.

Metal Poker was just submitted to Apple like 10 minutes ago.

A little more background. I was a big Pocket PC and Palm guy. And in 2002 after having a euchre game out there I wrote a pretty good poker simulation game for Pocket PC called PokerHand. It did pretty good as it had a lot of customizations and like 11 game choices including Hold ‘Em. And then as Texas Hold ‘Em(THE) picked up in popularity I started to write a more THE specific game for Pocket PC with better graphics and a ton better AI and options and would actually play either cash games or real tournaments(PokerHand would let you keep playing with negative money, so no busting out). All-In Hold ‘Em was released right around when the “Moneymaker effect” hit poker and it was an instant success! So a ton more work went into making it even better(and porting it to Palm) including a cool career mode!

Im also a poker junkie and was even more so back then so did my “research” with books, playing online and at real casinos, holding tournaments, and even a poker league. So it showed in All-In and I’ve added a few other poker related products to my line up since then too.

Then the talks of the iPhone AppStore came around and my first thought was do All-In for it. But I had some other commitments at the time and obviously didnt realize the importance of being in at the beginning of the store would be… So I went out and had bought a development Mac and dabbled but didnt have anything in major development by the AppStore release. THANK GOODNESS!! Apple decided that they were going to write exactly one game for iPhone. Texas Hold ‘Em. And in a lot of ways it is an amazing game, with some neat concepts and a beautiful interface with a few overly gimmicky pieces thrown in that are more to get the buy than actual gameplay. And oh yeah, they rather unfairly overpromoted their own wares so it would have hurt us pretty good. Thankfully the one thing they dont have is a good AI. If you are even a slightly above average player you own it. Its Bad. And they appear to have no ideas about fixing it, since its over a year later and its still in the Top 100 so why bother.

And yes, there are tons of other Texas Hold ‘Em and Video Poker games on the AppStore. But I’m the Mobile Poker guy. So with my ‘big shot’ I figured I’d combine the 2 games that got me here! I’d revisit the multi-game format of PokerHand, and use a lot of the technology in the All-In game and make it into an even better “All-In Poker Engine”. And who would have thought I’d still be the first.  First on the AppStore with 5 Card Draw, Razz, Stud Games(5-6-7) and even basically Omaha. There is one Heads up Omaha game that looks more like Video Poker but nothing that feels like tournament or casino play.  

And do you know what I have going forward that helps a great deal? More pieces already written that I can work off of. I can and will add NL/PL Hold’Em and PL Omaha in a quick update. I will add a Career mode with multi-table tournaments very quickly. I have other customization options pretty much ready. And I have the powerful Hold ‘Em AI just sitting there waiting to be tweaked that blows the doors off Apples and pretty much all of the other THE games. And on the product page you can check out my list of some other ideas for improvements that will be coming. I am fully commited to passing everything out there for iPhone if I have the support.

First thing I realized when starting to make this game? Well re-visiting the multiple game format, its amazing how much more I know now about poker than I did in 2002. A TON MORE!! Not to say Im an expert in all of the games offered in Metal Poker, but I’ve played them all successfully and know what I should be doing in a lot of cases. So I spent an extra week bringing over more of the AI from my All-In Engine and tweaking the current stuff as I really want people to not have that be a big complaint about the first version. Of course I plan on aggressively making it even better, but the AI for most games is pretty darn good!

My thoughts on Wifi or Internet Multi-Player. I want it in my game and it will be important going forward. BUT… There are a bunch of Internet based games out there. And with the current iPhone battery life, its hard to play an awfully long session(an actual tournament) while connected. And a couple of things about the genre that Ive known for quite a while based on online play and the WM market. One is you don’t know if you’ll even have enough players in the game you want to play. These internet based games promise lots of players, but Ive checked and they don’t all deliver that. Two, the games can be painfully slow waiting for other human players on poor connections or with other distractions. And most importantly, playing players with play money just doesn’t make for a very good game. It will likely be an all-in fest or players want to play more hands as its not real money and the game gives you more when you bust. Now if you know the guys you’re playing with or setup a game with friends then that dynamic changes, but this is so blatantly true with randoms online using play money. Its just not that fun or good for learning after the novelty wears off. But it sells games, and I absolutely love the idea of having an iPhone party from different locations. If we are all in the same place we use a deck of cards…

So there you have it. Im totally excited to be entering the poker world of the iPhone and iPod Touch. I hope you join me…

 

 

Keep it on the down low.. Wait.. Do the opposite of that…

We are de-classifying this information!

What we’re working on? Well, it is what we are actually only about a day away from submitting to Apple.

 Of course its a Poker Game built on our All-In Poker Engine for iPhone and iPod Touch. It will contain limit versions of SEVEN popular poker variations including Stud(3 types), Razz, Texas Hold’Em, Omaha, and Five Card Draw and will allow you to play them in either Sit-n-Go(tournament) or Cash Ring game format.  

We think its an awesome start to a game that has the potential to go big. Why, well it will be the only game on the AppStore with Razz, Stud or Draw Games, and the only game with Omaha not in Heads Up format. And we threw in good Ol’ Texas Hold ‘Em too. We’ve kept the graphics and interface attractive and simple with the possibility for a lot more “eye candy” later.

Yes, later is the big idea here. We obviously have more to work with now that our All-In Poker Engine is ported. We haven’t even started bringing over the main features of our Best Selling “All-In Hold ‘Em” for Windows Mobile yet. Pot and No limit, Career Mode, Multi-Table Tourneys, the Advanced Hold ‘Em AI to name a few. And we obviously see expanding on everything in so many other ways, we simply want to be the “mobile poker” goto Shop!  And we love poker so we’re excited to get there… All we need is a little support from you guys…

So check out our product page for more information at Metal Poker for iPhone to see a video of the game in action and more.

 

Top Secret.

What we workin on? Well that’s Top secret…

We are working on a few different projects. A couple of BIG updates and something in iPhone that is right up our alley. I only have it in me to try a couple more times on that platform, so I might as well go big on what I know… Otherwise I fully expect the Windows Mobile market to come dancing back into what it once was and more come this fall… Its a long wait til then though… 

 

 Oh, yeah, Gem Ninja just confirmed my suspicions. Not a ton of sales, and that thing would have sold like crazy on other platforms… BUT we only have 3 days in it!! People did download it a TON when I offered it FREE for a while though…

The Great iPhone Experiment!! Gem Ninja!

Ok, Im going to mark that down as a successful attempt. I have some other consulting work and some other things that came up that made it so I couldnt do it consecutively but I spent the 2 days last week and then 2 half days this week Thursday and Friday on it, and its Submitted. I had to rush to write the description and make the big icon and get a screenshot, but I fit that all in too.. I did some testing on it, and think its very solid but will be doing a little more this weekend and if I find anything that really requires it, I will resubmit Monday or sooner.

The game has the mindlessness of Jawbreaker with a pinch of Bejeweled and a dab of Tetris.. Check it out on the AppStore soon!

 

Timeout

Grrrrr…. Ok, things always come up… I have some consulting work and some other things that got in the way of my little experiment.. Did I say 3 consecutive days…

Im hoping to get my 3rd day in on it early next week… 🙂

 

 

The Experiment, Day 2

Well I have a lot of the game specific logic coded. I am having some trouble re-creating the tile flip code that Im borrowing from Poker Stacks. Its all in there, but doesnt want to work quite right which has taken up a little more time than it should have. Ther is always something. But Im getting pretty far.

Unfortunately, it may be harder to meet the exact 3 day cutoff, as I had a little problem that just Urks me about Macs. Their “so reliable” Mac vs PC commercials make me more mad than anything!! I haven’t had Visual Studio actually crash on me in years, but after about an hour of coding on the program I started typing and XCode just crashed. Every change gone. It was very weird and unfortunate that I didnt kick off a build in that time to save it. Yes, I used to have to worry about this way back when on Visual C++ and so probably have a tad better habits on the Windows side but it was just a matter of hitting the save all button in the toolbar and continue. On Mac its a menu item that then has to prompt you, and well since its not easy, its easier to try to take the chance. And well, that lead to writing the same code over twice!!! UGHHH!!! Thanks Apple…